Creator at Head Start Academy
The Victorian Coding Challenge is a two stage coding contest for the brightest young coders in Victoria. The challenge contains three bands: Years 5-6, Years 7-8 and Years 9-10 and takes part over 2 stages:
Stage 1: Take home problem set: students take home 3 problems that escalate in difficulty, their teachers are given answers and explanations.
Stage 2: Team Based Project: This involves Scratch coding for Years 5-6 and advanced Python coding for Years 7-10 involving API's and various libraries
Over the past two years more than 4500 students have participated in the Victorian Coding Challenge
This project was a recipient of a Google Grant for Australian Teacher Professional Development.
The project comprised an online unit of work introducing Object Oriented Programming and a series of interactive live workshops for teachers.
The main objective of the project was to present OOP as an approachable topic through real world use cases and engaging connections to Game Development.
This is a freely available resource for students and teachers in Years 7-10 funded by the Australian Federal Government as a part a DigiTech Hub a free library of resources for Digital Technologies Teachers.
Teachers and students are led through a series of video tutorials to develop a Python program that can break down and analyse the content of a complete text, such as Robert Louis Stevenson's Treasure Island, and use smart sentiment analysis to attempt to determine the villain(s) and hero(es).
This is a free resource for students and teachers in Years 7-10 funded by the Australian Federal Government as a part a DigiTech Hub a free library of resources for Digital Technologies Teachers.
Teachers and students are led through the coding in Python of a chatbot, a conversational program capable of responding in varied ways to user input, including with the use of smart sentiment analysis. Each tutorial includes optional tinker challenges.
The books are co-authored with Nathan Alison and are exceptional in that they help students build habits which are best practice in the industry and differentiate each activity to 3 levels: Build, Tiinker and Jump Off
This is a video based online course designed to get professional developers up to speed with Pyhton.
This is an Online Course sponsored by DFRobot. It takes students through 30 Arduino electronics projects from the most basic breadboard circuit to advanced circuits involving libraries and 2D visualisation software called Processing
See first 15 tutorials: HERE
See kit developed for course: HERE